Colt M1911 | |
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Colt in NZP Demo | |
Details
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Clip Size | 8/32 default - 8/80 |
Fire Mode | Semi-Auto |
Recoil | Low-Moderate
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M1911 Colt
Along with the knife the Colt M1911 is given as a starting weapon for the normal NZP game mode. Its damage is minimal from round 3-4 and its ammo supply runs out rather quickly. After round 5-6 this gun will become nearly useless, but it's a cheap way to get points from the last few zombies on a wave.
Ammo Capacity
At the start of a normal game mode you start with a total of 40 bullets, if you obtain max ammo or acquire the pistol from The Mystery Box it will give you a total of 88 bullets, 8 in the gun itself.
Obtaining
The Colt M1911 can be obtained on every level in The Mystery Box, and when spawning on normal game mode.
C-3000 B14tch3s (1.1 < x)
This is the upgraded version of the Colt M1911. It changes the weapon functionality from a small fire arm to one of the most powerful weapons in game. This upgrade is capable of firing powerful grenades and has a reduced spread. Having only 6 bullets in the clip and 60 reserve, one can run out of ammunition quickly. However any well placed shots can deal more damage than half a magazine of light machine gun fire.
Mustang & Sally (1.2 < x)
In the upcoming release the C-300 B14tch3s will be replaced by the Mustang and Sally as seen in Black Ops, which make this weapon the first dual wield able weapon on NZ:P.